Bug Battles: Last Showdown
[2-29-2024] Stacy Felde
The auditory landscape received a boost with the integration of music and UI sounds, complemented by an update to the dungeon level music for a more immersive backdrop. Additionally, the reintroduction of mp4s adds a multimedia layer to enrich the overall experience. The project icon has also been refreshed to provide a dynamic and evolving visual identity.
Tackling tutorials, I addressed bugs related to video tutorials and persistent triggers after selecting "no" on a new game. These fixes aim to offer players essential guidance without unnecessary interruptions.
The objectives system underwent significant improvements under my direction. The addition of triggers and animations creates a more immersive and dynamic gaming experience. Bugs related to objectives triggers have been diligently resolved, ensuring a smoother progression through objectives.
In the gameplay realm, I refined the gem collection experience with visual and audio cues, adding a layer of satisfaction when achieving in-game objectives. Furthermore, a bug where chests played sounds during rapid clicks has been resolved, creating a more controlled and enjoyable audio experience.
Files
Get Quest for Dominion
Quest for Dominion
Status | Prototype |
Authors | Quest for Dominion, rdionian, RaGinCagin, Jkeith, acefizz, PhantomIsobel |
Genre | Adventure |
More posts
- Button SoundsMar 01, 2024
- Feedback and Final Debugging touchesFeb 24, 2024
- Tutorial TrialsFeb 23, 2024
- Tab Menu BugFeb 23, 2024
- Tutorial TriggerFeb 17, 2024
- Tutorials and Bug FixesFeb 17, 2024
- Teaching the User CombatFeb 16, 2024
- Coming to an EndFeb 10, 2024
- Nothing Much 2.0Feb 10, 2024
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